Zelda: Tears of the Kingdom has gained yet another positive reaction. Notoriously famous in the gaming and streaming community for his (at times, harsh) reviews, the co-creator of the God of War games has recently tweeted his casual review/reaction to the newly launched Zelda: Tears of the Kingdom. And it’s good!
Jaffe has clarified that he prefers good gameplay experience to good production value or visual style, claiming “a great game is a great game”. He explains that he has just started playing Zelda: Tears of the Kingdom, and his experience so far is good. The highly anticipated title was recently launched by Nintendo alongside a live stream of previously unseen footage.
https://twitter.com/davidscottjaffe/status/1656914015237574657?s=20
David Jaffe enjoys the gameplay, surprised at glowing reviews of Zelda: Tears of the Kingdom despite its graphics quality
David has shared little about his gameplay experience with Zelda. However, he has recently taken a look at how people are reacting to Tears of the Kingdom in his streaming series, Gabbin & Games.
GABBIN+GAMES is alive!!!
-ZELDA IS HERE! And ost people love it!!!
-…but not everyone.
-We dive deep into Zelda reviews!
-Mortal Kombat Reboot seems inevitable!
-What is the REDFALL TEAM up to next?!?So get on in here, ya Link Lovin Lolipopz!https://t.co/EwsRwftnnM
— David Jaffe (@davidscottjaffe) May 11, 2023
He has also shown his support for the game’s visual style, disappointed at the gaming community’s staunch criticisms about visual quality. Featuring a particularly problematic image that shows a blocky and poorly-rendered pool of water in Hyrule, he is surprised the game achieved so much critical acclaim in a short while despite such errors.
Zelda: Tears of the Kingdom has amassed rave reviews from almost every gamer and gaming site, declaring the game a massive success and a worthy sequel to Nintendo’s Switch opener, Zelda: Breath of the Wild.
The graphics and visual style of Breath of the Wild have been long disputed. Some are loving the beautifully rendered open world, while others are sniggering at the game’s visual style that lacks the definition and rendering superiority seen in many new games running on next-gen consoles. However, considering Switch’s hardware and system limitations, Nintendo seems to have made a balanced decision about a fluid and unique cel-shaded art style that draws heavily from the elements of master Japanese animators.
Did you get a chance to play Zelda: Tears of the Kingdom yet? What are your views about its graphic and visual styles? Let us know in the comments.