Armored Core 6 is a relatively linear game. But as you progress through its story, it will throw some choices at you that can lead to different Armored Core 6 Endings. Having multiple endings like this helps a game be replayable as you are inclined to play it again and experience different things rather than the same. In fact, the True Ending of the game requires you to play the game the second time in New Game+ and then again in New Game++. More on that later.
So in this guide below, we will tell you the exact decisions you need to make in order to get each of the three Armored Core 6 endings. Be warned as there are spoilers ahead.
How to get all three Armored Core 6 Endings
The endings in Armored Core 6 are based on what Decision Missions you pick throughout your story. These decisions essentially decide which side you are picking between Handler Walter and Ayre. There is also a third ending which makes you side with ALLMIND but this cannot be done in your first playthrough of the game.
How to Get the Liberator of Rubicon Ending (Good Ending)
To get the Liberator of Rubicon Armored Core 6 Ending, these are the Decision missions you need to select when presented in the Sortie Missions menu:
- Chapter 3 – Mission 21: Eliminate the Enforcement Squads.
- Chapter 4 – Mission 31: Intercept the Redguns.
- Chapter 5 – Mission 38: Eliminate “Cinder” Carla.
If you are playing New Game+, there are two additional missions you will need to get this ending, they are as follows:
- NG+ Chapter 1 – Mission 6: Attack the Dam Complex. (Choose ‘Refuse’ when given the option)
- NG+ Chapter 3 – Mission 19: Prevent Corporate Slavage of New Tech.
Picking these decisions will lead you to a final mission called Bring Down the Xylem. Completing this mission will give you the Good Ending.
How to Get The Fires of Raven Ending (Bad Ending)
To get the Fires of Raven Armored Core 6 Ending, these are the Decision missions you need to select when presented in the Sortie Missions menu:
- Chapter 3 – Mission 22: Destroy the Special Forces Craft.
- Chapter 4 – Mission 32: Ambush the Vespers.
- Chapter 5 – Mission 37: Intercept the Corporate Forces.
Doing so will lead to a final mission called Shut Down the Closure Satellites. Completing the said mission will give you the Bad Ending.
How to Get Alea Iacta Est Ending (True Ending)
To get the true ending in the game, you will need to be playing New Game++ which means completing a second playthrough in New Game+ and then starting New Game++.
These are the Decision missions you need to select when presented in the Sortie Missions menu during New Game++:
- Chapter 1 – Mission 6: Attack the Damn Complex. (when given the option, choose ‘Accept’)
- Chapter 3 – Mission 19: Prevent Corporate Salvage of New Tech.
- Chapter 3 – Mission 21: Eliminate the Enforcement Squads.
- Chapter 4 – Mission 26-B: Coral Export Denial.
- Chapter 4 – Mission 33-B: Eliminate V.III.
These decisions will lead you to the third and True Ending of all the Armored Core 6 Endings.
That is how you can get all 3 Armored Core 6 Endings. If you are trying to get all endings and collect everything in the game, you might also want to know about all Combat Log locations in Armored Core 6.