Wearing a mask and adorning a blue wildflower in his hand, The Fool is a 3-star Healer Arcanist in the time-traveling RPG Reverse 1999. He is affiliated with the Star elemental and considered to be somewhat of a good character for distracting enemies during battles.
If you have summoned this character and need some help figuring out his skills before adding him to the roster, we have just the information you need. From skills to psychubes, here’s everything you need to know about The Fool in Reverse 1999.
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The Fool Backstory
The Fool was a theatre performer from England back in the 1650s who detested nobility. Using his mask to hide his face, he would convey his feelings through the mask’s expressions and play multiple roles in his own one-man show.
But due to the Lord Protector’s aversion to music, theatres, and plays, these little pleasures in life were all considered to be sins. The Fool believed that such pleasures must be enjoyed and instead of living with tears, dying with a smile would be worth it.
If you put The Fool in your Reverse 1999 team, he will use his taunts to distract enemies and counter their moves.
The Fool’s Skills In Reverse 1999
The Fool has several skills in Reverse 1999 that include:
Skill Name | Description |
Unexpected and Improvised | Mass attack that deals 250% mental damage to all enemies. |
The Sage | Deals up to 400% mental damage to one enemy and decreases their moxie by -2. |
The Fool | This skill does the Taunt counter for 1 round and 2 rounds of Corrode, which gives Genesis damage. |
The Unexpected and Improvised skill inflicts enemies with Corrode which does Genesis damage overtime. This Arcanist also counters with Taunt which makes all enemies target the taunter, making him the tank taking all the hits in the party.
The Fool Psychubes

The Fool has a total of three different Psychubes associated with him. They are:
- Her Second Life – This 6-star psychube gives its carrier and all its allies HP after casting the mass Ultimate.
- His Bounded Duty – Level 5 of this 6-star psychube increases the carrier’s HP for each enemy target defeated successfully.
- A Free Heart – Level 5 of this psychube decreases the damage taken by 20% after the carrier’s HP reaches below 50%.
Make sure to check out our Psychube tier list for Reverse 1999 to know which psychube is best suited for your favorite character in Reverse 1999.
The Fool’s Inheritance
The Fool has an Inheritance skill known as Before Curtains Are Drawn, which increases the Reality and Mental DEF by 10% when this character enters battle mode. Since you can achieve this at Insight II, the materials you would need are:
- 20000x Sharpodonty
- 4x Scroll of Starlit Ascent
- 2x Rough Silver Ingot
- 2x Salted Mandrake
Fool in the Play is also a special effect that reduces damage taken and increases the critical resist rate.
That’s all we have on The Fool in Reverse 1999. Don’t forget to check out our article on Reverse 1999 promo codes.