Endings in Cronos The New Dawn aren’t just quick cutscenes that roll after the credits. They tie directly into the game’s larger themes of time, choice, and humanity’s struggle against inevitability. Each ending shifts the final note of Weronika’s story, leaving you with a different interpretation of freedom, sacrifice, or renewal.
The game doesn’t hand you these outcomes outright. Two of them are locked behind your choice at the Clocktower finale, while the third asks you to commit to a New Game+ run. That structure means you can’t see everything in one sitting, but with a little planning, you can grab all the trophies tied to each ending without wasting time.
How to Unlock All Endings in Cronos the New Dawn

There are three distinct outcomes: Ending 1, Ending 2, and Ending 3. The first two are tied to your decision after the final boss, while the third requires a second playthrough. If you’re aiming for all trophies, make a save right before the Clocktower fight so you can reload and trigger both choices. The New Game+ exclusive third ending, however, can’t be skipped and will need an extra run.
Ending 1 – “I Am Free”
The simplest path to your first ending is defeating the final boss in the Clocktower and choosing “Shoot Him. End it here.” This locks in Ending A. Here, you gun down the Pathfinder, which reflects the acceptance that humanity’s time has simply run out. No tampering, no resistance, it’s just letting the cycle reach its natural conclusion.
ND-3576 still opens one last rift, sending Weronika back to the past, but it becomes a closed loop. Humanity fades with a final acceptance, and Weronika faces what’s coming without illusions. Unlocking this earns you the “I Am Free” trophy.
Ending 2 – “A Flicker of Hope”
The second choice is unlocked the same way: defeat the Clocktower boss, but this time pick “Spare Him. Let them go.” This triggers Ending B. Here, the Pathfinder survives and clings to Weronika, even as the early symptoms of the Change consume her. He extracts her against her will, keeping her alive in a state that’s more curse than gift.
Humanity still collapses, and Weronika loses her agency in the process. This ending underlines the divide between human longing for release and the Pathfinder’s endless refusal to let go. Completing this path awards the “A Flicker of Hope” trophy.
Ending 3 – “Free From All The Scars”
The secret route only becomes available in New Game+. You’ll need to finish the game once, start over with your carried-over progress, and push through until you fight the Clocktower boss again. When you reach the final choice this time, a new option appears: “Begin Anew.”
This unlocks Ending C, where ND-3576 finally decides to take Weronika with her, opening a rift that leaves the Pathfinder behind. In this version, Weronika awakens like a Traveler, guided by ND-3576’s hand, and for the first time, the cycle truly breaks. It’s the closest thing the game offers to a hopeful conclusion. Choosing this ending grants the “Free From All The Scars” trophy, closing out the set.
What is The True Ending in Cronos The New Dawn

The True Ending of the game is Ending 3 (Free From All The Scars), which is locked behind New Game+. Unlike the standard endings, which are decided by your final choice after the Clocktower fight, this one reframes the story as part of a time loop that can finally be broken. For many, this is the closest the game gets to a hopeful resolution.
All in all, Cronos The New Dawn doesn’t give players a “good” or “bad” outcome in the usual sense. Each ending pushes a different perspective: acceptance of mortality, clinging to what can’t be saved, or daring to try again in a new form. Tying the last word of the story to your decision, and rewarding persistence with a New Game+ only conclusion, the game ensures every ending feels intentional rather than just another branch.