Skate’s Early Access is finally here, and players have been waiting years to step back into the streets of San Vansterdam. This new chapter isn’t just a test run as it’s a free-to-play launch that lays the groundwork for the future of the series, complete with multiplayer, customization, and creation tools right from the start.
EA is viewing this release as the foundation for the growth of Skate, with a clear roadmap of updates planned to expand the city, its features, and the ways players can connect. The launch will be fully featured, including multiplayer options, customization, and creative tools, with the promise of additional content as the game evolves.
Can I get into Skate’s Early Access?

Right now, Insider registrations are closed, so if you didn’t sign up before June 27, you won’t be part of the special preview group. That said, Early Access itself is open to everyone starting September 16. The game will be free-to-play and available to download from your platform’s storefront and there no hidden price tag attached.
EA recommends wishlisting Skate on Steam, the Epic Games Store, PlayStation, or Xbox so you don’t miss launch day. They also advise following the official Skate channels, where they’ll announce new playtests, community rewards, and fresh updates during the Early Access period. With Steam’s Refund Policy Update closing an Early Access loophole, keeping track of these announcements becomes even more important.
What’s included in Skate Early Access?

For those who signed up on time, Insider rewards are available. This includes an exclusive custom skateboard and sticker set as a bonus, which will be provided once Early Access begins. While Skate Early Access isn’t the final version of the game, it offers a substantial experience. Here’s what you can expect at launch:
- San Vansterdam map – Four neighborhoods to skate through, each with their own vibe and spots to discover.
- Licensed soundtrack – A curated playlist to set the mood while cruising, with more tracks promised in future updates.
- Multiplayer – Solo or squad play with mission-based challenges and quick drop-ins across the city.
- Customization – From your board to clothing, hats, and accessories, personalization is already a big part of the experience.
- Creation tools – Place Quick Drop objects in real time to design skateable spots, create challenges, or host Throwdowns.
- Replay Editor – Record, edit, and share your best tricks, slams, or cinematic runs with the community.
It’s a small but exciting way to stand out as one of the first players rolling through San Vansterdam. While the game isn’t a complete package yet, it already lays down a solid foundation that will only grow with each update.
Skate’s Early Access Platforms and Availability
San Vansterdam is only going to expand from here, and Early Access is the first step in what EA is promising will be the biggest, most connected Skate yet. It will be available on:
- PS5 / PS4
- Xbox Series X|S / Xbox One
- PC (Steam, Epic Games Store, and the EA App)
Cross-play and cross-progression are live from day one, meaning you can switch platforms without losing progress or friends. Mobile players will have to wait as the iOS and Android versions are planned, but won’t launch with Early Access.
Skate’s Roadmap After Early Access

EA has made it clear that Early Access isn’t the end but it’s the start. They’re treating Skate as a live, always-online game, and the roadmap already teases plenty of additions. Here are some of the highlights on their list:
- Tattoo customization – Deeper personalization options beyond boards and clothing.
- New game modes – More variety for both solo and multiplayer play.
- Expanded trick system – Additional moves to layer on top of the current roster.
- Leaderboards – Competitive rankings to give Throwdowns and challenges more weight.
- Party voice chat – Built-in tools to make skating with friends easier.
The roadmap makes it clear that EA is keeping development open and listening to community feedback. The important part is that this isn’t just a demo. It’s a full, free-to-play launch with cross-play, creation tools, and multiplayer baked in from the start, putting it in line with some of the biggest free games available today.