Massive Entertainment released a new patch today for Avatar: Frontiers of Pandar. The new update 3.2 brings a few improvements and technical changes, the most notable being the addition of a 40 FPS mode.
Previously, Frontiers of Pandora came with 30 FPS and 60 FPS modes on all platforms, which allowed players to choose between performance or graphics as per their preference. The new 40 FPS mode will offer a middleground for players who want better visual experience without compromising too many framerates. This mode is only available on PS5 and Xbox Series X|S for now.
The developers have added support for Intel XeSS Super Sampling, which will make PC players happy. Intel’s technology helps non-RTX graphics cards push out DLSS-like visuals given the hardware supports. However, the new Avatar update has also “temporarily rolled back” support for AMD FSR3 for reasons unknown.
Additionally, the 3.2 patch also enables Fast Travel to Research Station Alpha while fixing various other crashes and minor issues.
Here are the full patch notes:
TU3.2 PATCH SIZES:
PS5 – 2,4 GB
Xbox Series X/S – 3.1 GB
PC – 3 GBNOTABLE IMPROVEMENTS:
[Xbox Series X/S, PS5] Added a 40 FPS mode.
[PC] Enabled Intel XeSS Super Sampling.GLOBAL:
Added Fast Travel option to Research Station Alpha.
Controller re-mapping no longer resets on game restart.
Fixed various crashes.
Fixed a few misspellings.
Fixed some voice lines overlapping during dialogue.TECHNICAL:
[PC] AMD FSR3 has been temporarily rolled back.
Dev Note: To prevent visual artifacts impacting the interpolation output of FSR3 Frame Generation we’ve decided to roll back to the previously used version of FSR3. Despite this rollback, we’ve decided to keep certain improvements that we introduced with the upgraded version, such as improvements to UI composition when using Frame Generation.MAIN QUESTS & SIDE-QUESTS:
[Main Quest – Shadows of the Past] Fixed an issue that would prevent the quest from updating when done in co-op.ADDITIONAL BUG FIXES:
[All Platforms] Rescued Resistance human characters no longer appear back in the Resistance HQ with a mask on.
[All Platforms] Some NPCs no longer become invisible when at the edge of the Player’s vision.”