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The Last of Us Part II Remastered Poster UPDATE 1.1.0
(Image via GamesHorizon)

New Last of Us Part II Remastered Update Includes Bonus Skins

Amar DeogaonkarBy Amar DeogaonkarUpdated:April 10, 20264 Mins Read News February 3, 2024
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The developer Naughty Dog has released a new update for the recently released The Last Of Us Part II Remastered. Along with various accessibility and gameplay improvements, the update patch also includes new bonus skins for Ellie and Abby.

The Last Of Us Part II Remastered update patch 1.1.0 was released recently. These bonus skins for the protagonists of the game are dubbed by gamers on the game’s subreddit as ‘Boston’ Skins.

New skins! Boston skin is finally here!
byu/The84th inthelastofus

The developer has included various fixes as well as new content named ‘Grounded II’. Grounded II is the making of The Last of Us Part II and offers an opportunity for players to see new behind-the-scenes footage of the game’s development. The developer has released this documentary through YouTube, so people without the new remastered copy can also view and enjoy it.

Also Read: PlayStation Offering Refunds for Some Users Who Pre-ordered PS5 Version of the Last of Us Part 2

Apart from fixing various gameplay-related bugs, this new patch also introduces some changes to the No Return mode. One of the major ones is that players won’t be able to enable mirror gameplay modifiers in the No Return mode. Furthermore, the new patch also allows players to enable the Director’s Commentary from the beginning. Originally, players could only turn this commentary on after completing the entire story.

Full Patch Notes for The Last Of Us Part II Update 1.1.0:

Bug Fixes and Improvements

Accessibility

  • Multiple screen reader improvements and bug fixes
  • Changes made to improve HUD color readability
  • Fixed audio cues when zooming in with scope on body regions of characters 
  • Fixed an issue with supply crates while using High Contrast Display
  • [No Return] Fixed an issue where HUD color changes wouldn’t save
  • [Lost Levels] Improved navigation assistance

Gameplay

No Return

  • The “Mixed Bag” trophy now counts damage-over-time kills from Molotovs
  • Fixed an issue where the Planning Board could inaccurately display active Mods on an encounter 
  • Fixed an issue where players could quit out during death in a No Return run without penalty
  • Fixed an issue where Joel and Tommy could become stun-locked by repeated melee attacks
  • Fixed an issue in the Arcade Bloater boss level where Infected would not jump down from balcony
  • Fixed cases where Gambits would appear that are impossible to complete in certain encounters
  • Fixed issues in Garage Bloater boss level where the player could become unreachable by Infected
  • Fixed an issue where Clicker kills were not counting toward Challenge goals
  • Fixed an issue where detailed statistics weren’t displayed after a No Return encounter
  • Fixed issues related to the “Stealth Kills Boost Movement” speed modifier
  • Dropped bombs from enemies no longer negatively count toward a player’s accuracy statistics
  • Mirror gameplay modifiers can no longer be enabled in No Return

Other Modes

  • [Guitar Free Play] Fixed an issue that prevented one Nylon Guitar string from playing
  • [Lost Levels] Multiple bug fixes for commentary bubble counters

General

  • Multiple UI tweaks and improvements throughout the game, particularly within No Return
  • Fixed a crash that could occur when progressing naturally from Santa Barbara to the Epilogue
  • Players can now enable the Director Commentary without having to first beat the Story
  • Fixed an issue where the main menu’s boat scene may not correctly match the player’s current level of story progression
  • Fixed an issue where the incorrect weapon skin would be active while in a workbench
  • Fixed an issue which allowed gameplay modifiers to inadvertently affect ‘Making Of’ content
  • Fixed an issue where the main menu’s scene may not correctly match the player’s current level of story progression
  • Fixed an issue where the game could become temporarily locked at 40 FPS in uncommon boot conditions
  • Fixed an issue with the Model Viewer preview display
  • Fixed an issue where Bow Resistance could be locked with Adaptive Triggers enabled
  • Fixed multiple issues with PS4 save data imports
  • Fixed the issue where the player may become stuck on a black screen after quitting and reopening the game with a completed save file
  • [No Return] Fixed a crash that could occur when viewing the final score of a Daily Run
  • [No Return] Fixed an issue where players were unable to change weapon skins for certain characters

Localization

  • Various minor localization fixes across multiple languages
  • Fixed a crash that could occur when text language is set to Japanese, Simplified Chinese, or Traditional Chinese, specifically while navigating through menus
The Last of Us Part 2 Remastered
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Amar Deogaonkar
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Amar is a Video Game Journalist at GamesHorizon, covering the latest game launches and crucial industry scoops. He has been writing for more than a decade and gaming ever since the original Contra games were cool. A sucker for slasher RPGs with minimal skill-tree elements and hours-long cutscenes.

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