In a move that could change the standards for PC gaming performance, NVIDIA has released its newest GeForce Game Ready driver (version 577.00), transforming the highly anticipated soulslike action RPG, Wuchang: Fallen Feathers, into a visual and performance masterpiece. Launching at the same time as the game on July 24, this driver offers unmatched optimization, using the advanced DLSS 4 technology to achieve frame rates that were once thought impossible.
Wuchang: Fallen Feathers, developed by Leenzee and published by 505 Games, takes players to a stunning but dangerous version of the late Ming dynasty (seventeenth century). Set in the land of Shu, the game drops you into a world torn apart by warring groups and suffering from a strange sickness called the Feathering disease, which turns people into monstrous creatures.
Wuchang Fallen Feathers Will Look Better Than the Previous Game
You play as Wuchang, a skilled pirate warrior struggling with memory loss and the terrifying Feathering disease. Figuring out the forgotten past while surviving the threats of this fantasy world won’t be easy, but thankfully, NVIDIA is making sure players have the tech advantage they need to make it through.
The secret behind this improved experience is NVIDIA’s focus on bringing the latest AI-powered rendering advancements into gaming. Wuchang: Fallen Feathers has day-one support for a range of NVIDIA technologies, including DLSS 4 with Multi Frame Generation, DLSS Frame Generation, DLSS Super Resolution, and NVIDIA Reflex.
More on Wuchang: How Combat & Progression work in WuChang: Fallen Feathers
These features work together to boost performance, sharpen visuals, and reduce input lag, creating an experience that looks amazing and feels incredibly smooth. According to NVIDIA, at 4K resolution and max settings, turning on DLSS in Wuchang: Fallen Feathers can give an average performance increase of 5.9X on GeForce RTX 50 Series GPUs.
That’s a nearly six times boost in performance, which means players can max out the settings and enjoy the game exactly as the developers intended, without losing smooth frame rates. The actual performance numbers are truly impressive.
Performance on NVIDIA for Wuchang

The top-tier GeForce RTX 5090, when using DLSS, averages an incredible 312 frames per second (FPS) in Wuchang: Fallen Feathers at 4K resolution and max settings. The RTX 5080 reaches a still-impressive 211 FPS, while the RTX 5070 Ti delivers a solid 185 FPS. These numbers aren’t just good; they’re revolutionary. They show NVIDIA’s commitment to pushing PC gaming to new heights, letting players experience visuals and performance like never before.
While Wuchang: Fallen Feathers is getting most of the attention, it’s not the only game benefiting from NVIDIA’s latest driver update. Tripwire Interactive’s Killing Floor 3, also launching on July 24th, is getting similar NVIDIA enhancements. The newest entry in the cooperative zombie shooter series, built on Unreal Engine 5, lets GeForce RTX owners greatly improve performance by enabling DLSS 4 with Multi Frame Generation, DLSS Frame Generation, and DLSS Super Resolution.
More on Wuchang: Wuchang Fallen Feathers Lore: Ghosts, Blood Rituals, & a World Beyond Repair
Players who already have high frame rates can even choose DLAA (Deep Learning Anti-Aliasing) for better image quality. Just like Wuchang: Fallen Feathers, Killing Floor 3 includes NVIDIA Reflex to reduce input lag and improve responsiveness, which is crucial when fighting waves of hungry zombies.
The advantages of Unreal Engine 5 are huge, and NVIDIA knows its potential. Unreal Engine 5 allows for much better graphics, dynamic lighting, and physics, all of which make game worlds more immersive and realistic. However, these advanced features can be tough on hardware, which is why NVIDIA’s DLSS technologies are so important for keeping performance smooth.