Starfield just got its Update 1.9.67 which brought with it AMD Fidelity FX Super Resolution 3 (FSR3) and Intel Xe Super Sampling support for the game, along with a handful of bug fixes.
The FSR3 support opens the way for frame generation on both AMD and Nvidia graphics cards. Unlike Nvidia’s proprietary Frame Gen technology which is limited to RTX 4000 series Nvidia cards, FSR3 works on AMD cards dating back to RX 500 and Nvidia cards all the way back to the GTX 10 series. So, if you wanted some additional frames to have a smoother experience in Starfield, this might be a good time to hop back in.
To turn on FSR3 in Starfield, you have to head to Display Settings, access the Upscaling options, and select FSR3. Bethesda recommends using it with VSync ON and with a VRR monitor for the best experience.
Here are the full Starfield Update 1.9.67 patch notes:
Graphics
- Added support for AMD FidelityFXTM Super Resolution 3 (FSR 3). (PC)
- Added support for Intel Xe Super Sampling (XeSS). (PC)
- Fixed an issue that could make the clouds appear to vibrate when using DLSS performance mode. (PC)
- Fixed minor visual artifact that could occur when aiming with a weapon or task swapping.
Stability
- Changed how FormIDs are freed when loading saves. This should improve stability for saves that have visited many locations.
- Fixed a crash that could happen when making changes to the ship that required all items to be moved to the cargo bay in the Ship Builder menu.
Miscellaneous
- Reverted a change that caused the data menu to open when taking screenshots with F12 (PC)
- Fixed an issue causing the resolution scale to reset to 1.0 when switching from Fullscreen to Windowed mode when using DLSS. (PC)