Unlocking higher frame rates in Metal Gear Solid Delta: Snake Eater, beyond the initial 60 FPS cap, involves a few technical adjustments, particularly for PC players. This restriction is likely a holdover from the original game’s engine physics being tied to frame rate.
This restriction can be bypassed through community-developed patches and manual configuration file edits. You’d be surprised by all the ways you can get past this restriction.
How to Unlock Higher Frame Rates in Metal Gear Solid Delta: Snake Eater

One common method for unlocking frame rate in Metal Gear Solid Delta: Snake Eater involves using a tool like UE4SS (Unreal Engine 4/5 Scripting System) with a compatibility fix. This process begins by downloading a specific “ZDEV” build of UE4SS from a platform like GitHub. Once downloaded, the UE4SS files need to be extracted into the game’s binaries folder, typically found within the steamapps\common\MGSDelta\MGSDelta\Binaries\Win64 directory.
After UE4SS is installed, a custom mod structure must be created. This involves making a folder named UncapFPS/scripts inside the UE4SS/Mods directory. Within this scripts folder, a main.lua script is placed, containing code that hooks into the game’s settings to disable VSync and set the frame rate limit to zero, effectively uncapping it. Finally, the mod needs to be activated by editing mods.txt and mods.json in the Mods folder to enable the UncapFPS mod.
As a supplementary or alternative measure, players can also directly edit the Engine.ini file. This file is located in the user’s AppData\Local\MGSDelta\Saved\Config\Windows directory. By adding specific lines under [SystemSettings] and [/script/engine.engine], such as t.MaxFPS=0, t.AllowFrameRateSmoothing=0, r.VSync=0, rhi.SyncInterval=0, bSmoothFrameRate=False, MinSmoothedFrameRate=0, and MaxSmoothedFrameRate=0, the game’s internal frame rate smoothing and VSync settings are overridden, allowing for higher frame rates.
Another method, simpler but potentially less comprehensive, involves editing the GameUserSettings.ini file in the same Windows folder, locating the FrameRateLimit entry, and changing its value from 60 or 30 to 120. It’s crucial to save these configuration changes and ensure the file isn’t set to read-only.
While these methods effectively remove the frame rate cap, it’s important to note that developers intentionally lock the game at 60 FPS. Unlocking it might introduce unforeseen bugs or instability, as the game has not been thoroughly tested at higher frame rates. Konami is using this game to train the next Kojima, so it had a lot on its plate.
How to Use Lyall’s Patch for Higher Frame Rate in MGS Delta: Snake Eater

There’s a patch out there for Metal Gear Solid Delta: Snake Eater that can fix a huge problem for PC gamers. This patch, created by a community member named Lyall, not only removes the frame rate cap but also adds ultrawide support, which is a huge deal for anyone with a high-refresh-rate monitor and a powerful PC.
To get started, you’ll need to download the latest release of the patch. As of right now, that’s version 0.0.2. You can find the zip file, which is called MGSDeltaFix_0.0.2.zip. Once you have it, you’ll need to extract it to a specific folder inside your game’s installation directory. The path you’re looking for is usually steamapps\common\MGSDelta\Binaries\Win64. Just make sure the patch files are in that folder so the game can see them.
After you’ve extracted the files, there’s one more important step. Find the file named MGSDeltaFix.ini in the new patch folder you just created. Open it up with a text editor like Notepad. You’ll see a section called [Uncap Framerate]. Underneath that, change the value of Enabled from false to true. That’s all you need to do. Save the file and close it.
Now, the next time you launch Metal Gear Solid Delta: Snake Eater, the frame rate should be unlocked. If you run into any problems, you can always go back into the MGSDeltaFix.ini file and set the Enabled value back to false.
How to Edit gameusersettings.ini in MGS Delta

If you want to edit the gameusersettings.ini file in Metal Gear Solid Delta to change settings like the FPS cap, you’ll need to find it in the game’s installation directory. The whole process is just about digging through a few folders to get to the file and then making a few changes using a text editor.
First, you need to get to your AppData folder. The quickest way to do this is to open the Run dialog by pressing the Windows key + R, then type %appdata% and hit Enter. This will land you in the Roaming folder inside AppData. From there, you just need to go back one level to the main AppData folder and then into the Local folder. Inside Local, you should see a folder called MGSDelta, which is where the game keeps its local config and save data.
Inside the MGSDelta folder, go to Saved, then Config, and finally the Windows folder. This is where you’ll find the gameusersettings.ini file. It’s a good idea to back up this file by copying it somewhere else before you make any changes, just in case something goes wrong. This way, you can easily restore the original settings.
Now, right-click on gameusersettings.ini, select “Open with,” and choose “Notepad” or any other plain text editor. Once the file is open, scroll down to find the line that controls the frame rate limit. It’ll probably be labeled something like FrameRateLimit or t.MaxFPS. The default FPS cap is usually 60, but it might also be 30. To raise it, just change the number to whatever you want, like 120. Keep in mind it could ruin some scenes since the game was only optimized for 60, like the ladder scene.
Once you’re done editing, go to “File” and hit “Save” to apply your changes. Then, you can close the text editor. Sometimes, the file might be set to “Read-only,” which will prevent you from saving. If that happens, just right-click on gameusersettings.ini, select “Properties,” and uncheck the “Read-only” box under the “General” tab. Apply the changes and then try opening and saving the file again.
By following these steps, you can successfully modify the gameusersettings.ini file to uncap the frame rate or mess with other system settings, which could make your gameplay a lot better. Just remember that while uncapping the FPS can make things feel a lot smoother, you should still keep your PC’s abilities in mind. Super high frame rates can sometimes cause bugs or instability, especially if the game’s physics are tied to the frame rate in Metal Gear Solid Delta: Snake Eater.




