Battlefield 6 Lead Producer Just Confirmed They’d Rather Have Vehicles That Are ‘Too Weak Over Too Powerful’September 10, 2025
“These terrors are very real”: Tequila Works CEO Raúl Rubio on GYLT’s ThemesJuly 12, 2023By Jaymie Vaz GYLT is a survival horror game with a lot more depth than its beautiful, stylized world would indicate. Behind a…
“It’s not like other hidden object games”: Crime O’Clock’s Creative Director Matteo SciutteriJuly 7, 2023By Jaymie Vaz Most of us have played a basic hidden object game at least once in our lives. It could have been…
‘Lot of potential in personal stories’: Fall of Porcupine’s Lead Designer Sebastian HeßeJune 28, 2023By Jaymie Vaz Have you ever complimented a notice for doing its job well? Finley, the protagonist of Fall of Porcupine has. And…
“Really proud of the level of polish” — The Bookwalker: Thief of Tales creators Oleg Sergeev and Mykyta TsynklierJune 26, 2023By Jaymie Vaz A few minutes into The Bookwalker: Thief of Tales is enough to know you are in for a unique experience.…
“L.A. Noire was a big inspiration”: Creative Director Olivier Lussier on This Bed We MadeJune 20, 2023By Jaymie Vaz This Bed We Made is a game about curiosity. From the various hints in the demo, it is also about…