Every single fighter in Dragon Ball Gekishin Squadra, with their unique skills and characteristics, plays a huge part in a team’s strategy and how effective they are. They might not be the ones dishing out the direct damage or acting as an impenetrable wall, but they provide crucial support with their mobility, crowd control, and buffs for their teammates.
Understanding these strengths and weaknesses, even without knowing their names, is absolutely essential. If you have a well-balanced squad with a good mix of these different roles, you can adapt to pretty much any situation in the game, whether you’re trying to grab an objective or just getting into a big team fight, so get your dragon gems ready for these characters.
S-Tier (Top Tier – Overpowered, Exceptional, or Must-Pick)

- Super Saiyan Goku / Base / Kaio-ken Goku: This guy is a top-tier DPS for a reason. He’s got insane mobility, crazy burst damage, and his combos are super easy to pull off. Plus, his hitboxes are absurdly good, making him incredibly versatile in pretty much any situation.
- Android 18: If you need high-speed, single-target damage, Android 18 is your go-to. She’s got lightning-fast dashes and can chain attacks together like it’s nothing. Honestly, she’s often called “broken” and “unreactable,” and you’ll quickly see why.
- Super Saiyan 2 Caulifla / Base Caulifla: Caulifla is a fantastic tank. Her passive rage mechanic lets her dish out some serious pain, and her damage reduction and i-frames make her a wall. She’s a very strong pick, even if some people call her “brain-dead” to play because of how effective she is.
- Krillin: Don’t let his “Technical/Support” label fool you. Krillin is consistently ranked high because of the insane damage he can do, especially with his mines. He’s a menace with his area control and that blinding Solar Flare, and you get a ton of value out of him.
- Baby (Young Body): Honestly, this character is just broken and busted. He’s incredibly easy to play, but his ability to possess teammates is what makes him so good. He gives you life steal and huge buffs, making him an absolute monster on the battlefield.
- Android 17: Android 17 is a must-pick support character. His barrier is a game-changer—you can use it twice, and it even gives you HP. On top of that, he can invert buffs, and his whole kit is just built for strong support.
- Hit: This is a high-potential character, especially if you’re willing to put in the work. His “fear of death” mechanic, which lets him slow and damage opponents from a distance while he’s in a bush, is super annoying to deal with. Add in his time-skip and a vision-obscuring ultimate, and he can be absolutely devastating in the right hands.
The S-Tier is basically for the characters who are so good, they’re practically in a class of their own in this MOBA. They don’t just win; they dominate, and it’s all thanks to a kit that gives them a huge advantage. We’re talking about everything from massive damage that can melt an opponent in seconds, like what you get from Super Saiyan Goku or Android 18, to insane defensive skills that make them almost impossible to kill, a lot like Caulifla.
These aren’t just characters with good abilities; they have features that completely change how a match plays out. On top of that, S-Tier characters usually have great mobility, so they can get in and out of a fight whenever they want, or they have abilities that are super easy to use, with forgiving hitboxes or simple combos that just always work.
Their impact on a team is massive. They don’t just contribute; they can single-handedly carry a match or make their teammates look amazing by setting up plays and controlling key areas of the map. These characters are often seen as “overpowered” or “broken” in the current meta, and if you want to be competitive, you pretty much have to have one on your team.
Their presence alone can force your opponents to change their entire strategy just to deal with them. In short, these are the characters that just make a player and their team noticeably better, and you can see why they’re at the top of the food chain.
A-Tier (Strong – Reliable Core Choices, High Potential)

- Super Saiyan Trunks (Teen) / Adult Base & Super Saiyan Trunks: This dude is a high-skill character who can absolutely shred, especially when it comes to sniping. He’s a really balanced and adaptable fighter, so if you’re good with timing and placement, you can do some serious damage.
- Cooler (Final Form / True Form): Cooler is a beast of a tank. His whole thing is this cool gimmick where he gains i-frames and gets buffed skills when he’s attacked. You’ve got to have some good timing to make it work, but if you do, he’s incredibly effective at soaking up damage and dishing it back out.
- Cell (Perfect Form / 1st Form): Looks like Cell is another solid tank. He’s got this totally unique ultimate, a mini Cell Games arena for a 1v1 showdown, and he can even regenerate. He’s got some serious durability and a great presence on the battlefield.
- Super Uub: Uub is all about building up those rush attacks and putting out some seriously high damage. He gets free dashes, which are basically dodges, and he has a really powerful ultimate attack.
- Piccolo: You can always count on Piccolo. He’s a super reliable damage dealer, and he’s especially good at sniping bosses with his Special Beam Cannon. He’s got good survivability and a nice, balanced set of stats, making him a great all-around pick.
If you’re looking at the A-Tier in this Dragon Ball Gekishin Squadra tier list, you’re looking at the real workhorses of the game. These are the characters who are incredibly reliable and can consistently help you win, even if they aren’t quite the meta-defining monsters you’d find in the S-Tier. A character earns a spot here by having a strong, clear role on the team, whether that’s dishing out major damage, being a tough tank, or providing a ton of utility.
They’re valuable in almost any match you’ll find yourself in. You might need a little more finesse to get the most out of them compared to some of the top-tier picks, but their performance is undeniably high, making them fantastic choices for the core of your team. They aren’t just good; they’re the kind of fighters you can build a winning strategy around.
The characters in this tier often stand out because of a single, powerful mechanic or a really potent part of their kit that can completely change the flow of a fight when used correctly. They might not have the same simple, overwhelming advantage as the S-Tier, but their depth allows for some serious outplay potential.
Experienced players who know how to fully leverage their unique strengths will often pick these characters, and they’re still strong contenders against even the best opponents, often serving as crucial pieces in a balanced and effective squad. They are not just “good alternatives,” but rather formidable fighters in their own right, capable of influencing the match outcome decisively through their unique abilities and consistent performance.
B-Tier (Situational but Useful – Niche Strengths, Requires Mastery, or Needs Buffs)

- Bojack (Full Power/Base): He’s great for dishing out big burst damage, and his passive that works with his squad is super cool. The main issue, though, is that he seems to struggle with consistency and can be a bit weak in the early game.
- Frieza (First Form): This guy is really good for defending and can annoy opponents from a distance with his minions. The downside is his damage is pretty low on his own, and his cooldowns can be a real pain. On the plus side, his movement speed is incredibly fast.
- Zamasu: During the first beta, this guy was a total menace because of his regeneration. But in the second one, he was seen a lot less, which makes me think he might not be as impactful as he was, or maybe he’s just being overshadowed by other characters.
- Kale (Super Saiyan Enraged/Base/Super Saiyan Berserk): Her ultimate is insane—it gives her a whole new HP bar and a ton of damage. The catch is that she loses all her other skills when she uses it. Her basic kit seems a little bland, so she has the potential for a big burst, but she might not be as versatile as others.
- Gamma 1 & Gamma 2: Their real strength seems to be tied to their ultimate. It combines their health and gives them HP regeneration, but they’re pretty squishy on their own. They’re basically “ultimate merchants” who rely on that one move to make a difference.
- Son Gohan (Kid): He’s supposed to be a support character, but his buffs and overall kit are just plain or very situational. He also has to be right next to his allies to even give them a buff.
Unlike the top-tier fighters who are always a great choice, the B-Tier guys are what I’d call situational. These characters have some definite strengths and can be super useful, but you’ll probably need a specific team or a certain game state to really see them shine. They’re not as consistently strong or broadly impactful as the S or A-Tiers. Instead, B-Tier heroes often have a specific niche where they’re excellent, but they can be a bit inconsistent, need more setup, or just get outshined by characters that are easier to use.
What gets a character into the B-Tier is that they have clear strengths that keep them from falling into the “limited impact” C-Tier. So, to put it simply, B-Tier characters are good (sometimes even great), but their effectiveness isn’t guaranteed like those in the higher tiers. You often have to work a little harder or build a specific strategy around them to really get the most out of what they can do.
C-Tier (Limited Impact – Outclassed, Difficult to Use Effectively, or Less Viable Competitively)

- Majin Buu (Good): His healing and his ultimate are just okay and just average. Honestly, he’s kind of an outclassed support character, which is a real bummer. He just doesn’t stack up to what’s out there.
- Dabura: His petrification move is a pretty cool idea, but to be fair, it takes forever to set up, and you just can’t count on it to be useful, especially when you’re already losing. It’s a nice thought, but in practice, it just doesn’t cut it.
- Daima Goku: This guy is just mid and not very interesting at all. His ultimate is just bland, too. He seems like a super basic character you’d get for free, which is fine, but it’s not going to get anyone excited.
C-Tier in this list is basically where characters end up who just can’t keep up with the competition. They’re often outclassed by characters higher up the list or just have some serious problems that make them a pain to use effectively. The reason they land in C-Tier usually comes down to a few key things that make them a much tougher choice, especially in more serious matches or against skilled players.
First off, a big qualification for being in C-Tier is that they just don’t have a consistent impact on the battlefield. I mean, sure, they might have a cool trick or a moment where they shine, but it’s often unreliable, a pain to pull off, or it just doesn’t get you as far as what other characters can do. Take Dabura’s petrification, for example. In theory, it sounds awesome, but it’s often way too slow to set up, super difficult to land consistently, and, to be fair, you might not even need it to get a kill when you finally do.
On the other hand, C-Tier characters are constantly getting overshadowed by similar, but much better, alternatives. If you’ve got another character who can do the same job (or even a different one) but do it better, more reliably, or with less risk, the weaker option is naturally going to fall to C-Tier. It’s all about the opportunity cost and cards in Dragon Ball Gekishin Squadra.