In Cronos: The New Dawn, Essence isn’t just some collectible or fancy upgrade; it’s the soul of a key figure from the past, pulled straight out of them with a piece of tech called the Harvester. The player, stepping into the boots of a Time Traveler, can take these Essences forward into the future.
Sounds powerful, but there’s a catch: the more you carry, the worse your mental state becomes. Hallucinations, distorted reality, and possibly madness begin to creep in.
How Essence Works in Cronos: The New Dawn

The whole game leans hard into mystery and time travel, but Essence is right at its core. You’re working under the direction of a shadowy group known as the Collective, and they’re the ones telling you who to target. You don’t have to take every target’s Essence (the choice is yours) but once you do, that person’s fate is sealed in the most brutal way possible. Removing a soul is no gentle process, and the game makes sure you feel the weight of it.
The real twist is how each Essence changes the experience. Some might give you unique perks that can make gameplay easier or open new approaches. Others could warp how you see the world entirely, changing your perspective in subtle and not-so-subtle ways.
There is no set path, like in MGS Delta. Your decisions in Cronos might even push you toward one of the game’s different endings, though whether those endings are “good” or “bad” is left up to you to decide.
Does it hurt to extract Essence?
It does hurt to extract Essence in the game. Taking Essence means tearing a soul out of someone’s body, and the game doesn’t sugarcoat it. These aren’t quiet, graceful moments as the targets die in painful, unsettling ways. It’s part of what makes the decision so heavy. Sure, the perks might help in combat or exploration, but you’ll always know how you got them.
What is Essence used for?

From a gameplay perspective, Essences are like unique modifiers. The person you extract from determines what kind of advantage you get. This could be for better combat efficiency, maybe it’s a shift in how you perceive threats, or even narrative changes. Since the game encourages replayability, New Game Plus lets you go back in at a higher difficulty.
That might be the moment where you try something bolder, like harvesting every possible Essence in a single run to give yourself a stronger edge next time. But the bigger takeaway is that Essence in Cronos: The New Dawn is more than a resource; it’s tied into the moral fabric of the story, making each choice echo long after it’s made.