Big Walk is a first person co-op game developed by House House. It is one of the first co-op games I would consider to be ‘soulslike’, not because of its difficulty or overwhelming enemies, but letting you figure out everything on your own. After an initial tutorial, the game throws you into the open world and leaves you to your own devices. Alluring as it might be, the same “freedom” can also get quite confusing from time to time.
In this guide, I will go over the solution to the one such confusing puzzle known as Red Coordinates.
How to solve the Red Coordinates puzzle in Big Walk

The Red Coordinates puzzle has two sets of coordinates: 3259, 1883 and 3231, 1976. Although it seems like a complicated conundrum at first, the solution could not be simpler. Just below the coordinates board, you will see a TV-like device with numbers displayed on it. It turns out this device shows its current location and updates any changes in real time. With this information, it is clear what your next move is – get to the coordinates listed on the wooden board with the help of your friend.
One of you picks up the TV, and the other one picks up the board. Basically, this puzzle makes you take two roles: A tourist and a guide. The person holding the board guides the TV holder to the exact coordinates. The TV holder keeps an eye on the constantly changing numbers on the device.

From your current location, turn around and take the chair lift to the other side. I highly recommend activating the chair lift, since it will save you a lot of time and effort. Once you reach at one set of coordinates, you will notice a button. Pressing it won’t do anything, for now. One of you stay near the button, and let the other one go to the second set of coordinates. They aren’t very far apart, so the first person doesn’t have to twiddle his thumbs for long.
At the second location, there is another button, that does nothing if pressed. But, here’s the catch: both buttons should be pressed at the same time for this puzzle to be solved. Crank up your mics and megaphones, and “3,2,1 GO!” that thing. If done correctly, this should give out the rewards for puzzle completion.




