The Finals, a newly released PvP shooter, has quickly garnered attention for its exciting gameplay featuring casual and ranked modes. A key topic among players is the presence of SBMM (Skill-based Matchmaking) in the game. We’ll discuss whether The Finals has this feature and what it could mean for the game.
Does The Finals Have Skill Based Matchmaking?
While Embark Studios hasn’t officially confirmed the use of SBMM in The Finals, player observations suggest its presence, especially since the game’s full launch. Discussions in the official Discord and experiences in-game indicate that players are often matched with opponents of increasing skill levels after consecutive wins or high scores. This pattern hints at an underlying SBMM system, although the developers do not officially acknowledge it.
We would say no, just because it’s not definitively proven that you are matched with other players of your same skill.
Related: All Ranks, Battle Pass, and Career Rewards in The Finals
What Is SBMM?
SBMM, or Skill-based Matchmaking, is a system designed to match players with others of similar skill levels. It’s a common feature in many FPS games, aiming to create balanced matches. High-skill players are matched with each other, while lower-skilled players face opponents at their level. While it benefits newer or casual players by providing fairer matches, it can also lead to more challenging games for skilled players, even in non-competitive settings.
Will The Finals Get SBMM?
Currently, it’s unclear if SBMM is part of The Finals, as the developers have not confirmed its presence. There is speculation that SBMM might already be implemented, but without official confirmation, this remains uncertain. Normally, if it is added, it doesn’t get announced due to the controversy it could cause.
Just look at Call of Duty for how much players love the Skill Based Matchmaking system.
Related: How to Change the Crosshair in the Finals
Why Doesn’t The Finals Have SBMM?
If SBMM is not present in The Finals, it could be due to the game’s recent transition from beta to full release. Developers might still be prioritizing other aspects of the game. SBMM, while a standard feature for fairness in many FPS games, isn’t always indicative of fair play. For example, the ranking system in games like Halo Infinite is more about play frequency than skill level. If it happens, SBMM’s integration in The Finals might be under development to ensure it reflects player skill and provides balanced gameplay.