The Estate is the opening floor of DOORS’ Candy Vault vision in Roblox, which was added for the 2026 The Hollow event. You begin your journey here after arriving at Sir Abe C. II’s manor, explore for Jewelry Keys and items, and then break into the Candy Vault. Most entities you come across in the Estate itself will be passive or reskinned versions of familiar faces.
While the real danger ramps up once you enter the Vault itself, I still found it cool to come across them when I was roaming the Estate. In this list, I will include all the Estate entities that I came across in The Hollow update.
All Entities in The Estate in The Hollow Update (Candy Vault)
At a glance, I found the Estate to be mostly a relaxed, pre-run area that consists of passive NPCs and a few wandering threats here and there. Sir Abe C. II is the main stalker in the area, and he is fairly easy to scare off. Everything else in the Estate is either friendly, neutral, or a passive reskin until you step into the Vault.
Here is the complete list of entities that I found appearing in or around the Estate.
Passive and Friendly Entities in The Estate
These are mostly found hanging around the manor and do not attack:

Butler Honcho: Reskin of Honcho. Passive, only appears in the Estate. Acts as the house butler.

Chef Cobbler: Reskin of Cobbler. Passive, found in the kitchen area. Preparing “supper.”

Gween Cringle: Reskin of Cringle. Passive, only in the Estate.
El Goblino: Friendly, as usual.
Bob: Neutral/friendly presence.

The Groundskeeper: Appears in the Estate (passive in this context).
Sally: Can appear.
Caw and Timothy: Also show up in the Estate.
Glitch: Present as the usual helpful/teleport entity.
Floods: Environmental hazard that can appear.
These entities make the Estate feel like a proper manor before things go horribly wrong for you. You can also freely explore the rooms, search drawers for Jewelry Keys, and open cases for random items while they are around.
Hostile and Stalker Entities

Sir Abe C. II (Sir Abraham Creakstopher II): He is the star of the update and a direct reskin of Creak. You can find him stalking you and trying to kill you. But you can easily scare it off if you look at him or approach him. He is the one who invites you to the estate and warns you to stay out of the Vault. Once you enter it, he will continue to pursue you throughout the descent.

Treaters: These are reskins of the Drones. They will knock you out on contact. They are more relevant once you reach the Vault.

Noise (Sadako Noise Variant): It is a reskin of Noise and can be found emerging from TVs and follows the player. Push the TV or stop moving to manage it.
Exclusive Entities (Appear Across the Vision)

These were added specifically for the Candy Vault update:
- Weavling: It can disguise itself as Depot items and scurry around. You can chase them down to retrieve the item they are carrying.
- Socker: Can be found wandering until it detects candy from your inventory. It will chase you down to steal it.
That is the complete lineup for the entities inside the Estate (Doors) in the Hollow update. Much like the other games from the event, there is plenty to do inside this one. The manor itself is relatively safe once you learn Sir Abe’s patterns. That being said, the real test begins the moment you ignore his warning and step inside the vault. I must warn you that the horror will change significantly, so be prepared.




