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Hideo Kojima Disappointed With the AAA Developers, Praises Indies

Jorge AguilarBy Jorge Aguilar3 Mins Read News July 31, 2025
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Hideo Kojima, the creative mind behind famous game series such as Metal Gear Solid and Death Stranding, has shared his increasing frustration with the current state of the AAA video game industry. He also highlighted the fresh and inventive ideas coming from the indie gaming world.

In recent conversations, the celebrated game developer has voiced his worries about the absence of originality and creativity in big-budget games. He pointed out that many AAA titles are becoming too similar, with nearly identical graphics, gameplay mechanics, and unoriginal themes.

Hideo Kojima Sees the Differences in Triple-A and Indie

Hideo Kojima Disappointed With the AAA Developers, Praises Indies - - Guides | | GamesHorizon
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Kojima reportedly noticed this trend while watching presentations at recent events like Summer Games Fest. This was where the frequent appearances of alien and medieval monsters in multiple games seemed to him like proof of a widespread lack of imagination.

Kojima reportedly expressed disappointment over how these trends discourage innovation, as big studios tend to favor safe, money-making ideas over truly groundbreaking experiences. He suggested that inflated budgets and a heavy reliance on tried-and-true formulas have led to this lack of progress, making it hard for major studios to take creative chances. The focus on reducing financial risks, he implied, has created an environment where profit comes at the expense of creativity.

More Game News: The UK Is Officially Going All-in on Video Games, and They’re Bringing the Big Bucks

In contrast, he praised the indie gaming scene for its energy and willingness to experiment. He appeared to believe that independent developers, free from corporate constraints, are the ones driving real innovation by exploring new and unconventional ideas. These smaller teams, often motivated by passion and unique visions, are creating games that truly push the medium forward.

According to sources familiar with his perspective, Kojima sees in indie developers the kind of creative spark that should be leading the entire industry. Kojima’s own approach to game development, which involves blending scriptwriting, storyboarding, and production into one cohesive process, reflects his belief in the importance of a strong artistic vision.

Kojima Wants Companies to Be More Creative

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(Image Source: Xbox Game Studios)

He has suggested that his ability to oversee every aspect of development helps ensure a unified and impactful experience, something that can be lost when large teams work in separate departments. Taking risks, a key theme in his career, is something he considers vital for meaningful progress. Without it, he seems to think the industry could become stale and repetitive.

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His remarks arrive at a time when many smaller studios find it difficult to stand out against the massive marketing budgets of AAA games. His words may serve as a major vote of confidence for the indie gaming community from one of the most respected figures in the industry. He has previously noted that corporate studios seem more focused on profit than innovation, often favoring safe mobile game projects over bold new ideas.

It is unclear whether Kojima’s perspective will encourage AAA studios to take more risks and prioritize creative innovation. Despite the current political climate, where President Trump is dealing with numerous challenges both at home and abroad, Kojima kept his attention firmly on the gaming industry this week.

Source: SSENSE

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Jorge Aguilar
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Jorge A. Aguilar, also known as Aggy, is the current Consulting Editor. Throughout his time in the industry, he's trained over 100 writers, written thousands of articles on multiple sites, written more reviews than he cares to count, and edited tens of thousands of articles. He has also written some games published by Tales, some books, and a comic sold to Telus International.

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