33 Immortals’ reveal was nothing short of head-tilting. You could hear through your screen the little whispers around its comparison with Hades and its awe-inspiring take on co-op gameplay.
As it happens, the co-op genre of games has a reasonably lovable reputation. All the memories we’ve had playing these games with our friends and possibly making new ones on the internet. The endless hours we’ve put into fighting impossible worlds and braving different bosses. Pure nostalgia!
Multiplayer games are unique in their style; only a few games manage to keep this charm alive in the long run. Fortunately, developers have yet to give up on the idea of great multiplayer games too quickly, and 33 Immortals is challenging the horizons of co-op gaming.
33 Immortals is ambitious, ’cause PvE is a harsh mistress
Player versus environment is a subgenre many developers flirt with but often fail so harshly. When you have games like Warframe and Destiny 2 taking the threshold, any new entry, let alone an indie studio, will face a tough battle. However, the makers of 33 Immortals, Thunder Lotus, have a lovely reputation. Their last game, Spiritfarer, gave the world a soulful journey through the idea of life and death. The art style clearly stays with 33 Immortals, except everything else is riddled with adrenaline and exciting lore.
The thing about PvE games is that each conflict advances the narrative. However, due to players’ frequent joining and leaving, MMOPRGs have an unending arc. This can lead to severe problems with giving combat significance beyond character leveling and gathering useful loot.
For online RPGs, designers have been experimenting with more emergent gameplay, where players’ decisions can permanently change the game’s universe and create new plotlines. Although this method has many technical difficulties, there is a rising desire for more immersive online video games.
It’s important to note that 33 Immortals’ enemies, tasks, and prizes are all randomly generated. This means that every time you choose to raid with a bunch of strangers, the experience will vastly differ from the last time you played it. Essentially, we expect a mix of roguelike and PvE elements with every run, which poses excitement and worry for how things will develop. 33 Immortals has the potential to do that, and we can uncover more about their potential by looking at individual aspects to it.
The narrative and setting
As the name suggests, 33 Immortals boasts a gameplay of 33 players in an action roguelike world. You play a cursed soul and defy God’s ultimate punishment. You’ll be raiding and working together to survive swarms of creatures fighting for your life against deadly enemies.
The most exciting aspect of this entire project is undoubtedly the visionary behind this. 33 Immortals is developed by the same people who created Spiritfarer (Thunder Lotus Games), an enjoyable game about life and death. On the contrary, these two games are set in completely different genres while they do share some similarities in their art style.
Much of this universe is crafted by the idea of an afterlife. Players are plunged into a world on the verge of damnation in the game, set in a universe where mortal life has been declared wicked. You’ll take on the role of one of the condemned souls and are thrust into a rising uprising against God’s ultimate judgment. Then, you start tackling hazardous terrain and squaring off against monstrous animals. Eventually, your might as a collective group of battlers will be more powerful.
To add the much-needed drama to this tale, your character is motivated by an insatiable desire for freedom and redemption as the story develops. With each journey, you uncover the secrets of the afterlife while coming across mysterious allies and frightening antagonists. The stakes rise as the prospect of God’s vengeance becomes a backdrop to your story. Thus, you must be courageous, employ formidable weapons associated with crimes and virtues, and embrace your mortality to triumph against God’s judgment in this struggle for eternal life.
Gameplay harnessed by raids and multiplayer action
The best MMO experiences are curated by regular updates, dungeons, raids, and seamless interaction between all these activities. Final Fantasy 14 and Destiny 2 are modern examples of doing it right. 33 Immortals is doing that while keeping an indie art style that stays in its comfort zone. The only challenge is finding the right people to play with or how the gameplay salvages it, even if things go wrong.
Based on the trailer, it is clear that the gameplay will be an intense and immersive trip that pushes the limits of cooperative action-roguelikes. With quick matching, players will launch into epic co-op fights and feel the thrill of battle through an MMO raid experience. Collaboration will also be crucial, considering the large pool of 33 players against deadly monsters. The game will force players to maximize their abilities and strategies to turn the tide via powerful teamwork.
The heavy emphasis on ‘God’s wrath’ ensures that the journey will be a tough one. Therefore, we can anticipate re-playable battles with enormous bosses that will try a team’s grit and demand clever planning to succeed over time.
You’ll also have a massive arsenal of robust weapons connected to ‘sins and virtues.’ Whether it’s part of the already accessible collection or earnable through raids is still unclear. However, it does seem you earn permanent upgrades to your soul by gathering treasures from God’s realms and equipping special items that suit your play style. These enhancements will strengthen your skills and prepare you to face more brutal bosses.
When and where is 33 Immortals releasing?
The game’s Early Access launch has been scheduled for 2024. Players on the Epic Games Store, Xbox Series X|S, and Windows PC will all be able to purchase the game, ensuring accessibility on various platforms. You’ll be able to experience 33 Immortals and explore its captivating gameplay and distinctive setting right at launch if you’re a Game Pass member.