The Sinking City is home to several abnormal beings, and the only way to defend yourself is by using weapons. At the start of the game, you are handed the Equalizer MK II Pistol, but that won’t be of much help as you progress to mid-game and ahead. That’s why you should be on the lookout for the remaining four weapons in the game.
All weapons will come your way, and none are missable. However, I have put all details below just for you to be aware of when you will be getting your hands on shotguns and rifles
How to Find the Field Surgeon Shotgun

Make your way to the saloon in Chapter 2. You will find the saloon once you reach the area with the large whale. The saloon won’t be unlocked right from the start; instead, you need to wait for a particular creature to break down the door and head inside.
Go inside yourself and enter the safe room found in 1F. There is another door on the right after entering; go through this door and turn around to find the shotgun on a pedestal. Don’t forget to turn on the radio on the counter while you are here.
Achievement: Out of your Shell
How to Find the Minuteman Tommy Gun

Within Chapter 2, you need to unlock the basement (-1F) of the Devil’s Reef to find the Tommy Gun. You will get to this point when you get the objective to turn off the gas in the Generator Room. This area will also have the Ventilation puzzle, so you will automatically spot the gun on the table.
Achievement: Fast Friends
How to Find the Black Reef Longshot Rifle

This gun can be found in Chapter 3. Advance through the chapter until you unlock the Old Man’s Face Mask. Then, make your way to the Prosthetics Workshop on the second floor of the Hospital Grounds. Interact with the door in the southern section of the workshop. Equip the mask, enter the room, then go through the door on your left. You will find the rifle on the table.
Achievement: We Aim to Please
How to Find the Linguist’s Folly Grenade Launcher

You will find this weapon after unlocking Chapter 4. In the Market, head north on floor 1F and visit the Weighing Station. Inside the Weighing Station, on the east side, is a door blocked by two Starfish Locks. Feed them Leyden Jars to unlock the door, then pick up the Linguist’s Folly straight ahead.
Achievement: Blast from the Past
And with that, you have all the available weapons in the game. Hopefully it gets easier to tackle all the tougher enemies ahead.




