You’ll have your hands full hunting down all the zombies in Sinking City 2, but it’ll mean you miss out on certain collectibles. If you are aiming for a 100% trophy collection, then you need to keep an eye out for radios. These radios are found across most levels, and while some are easy to find, others can be easily missed.
I recommend taking your time locating each one during each chapter. If you complete a chapter without finding the radio, you can’t go back, making this collectible type highly missable. Here are all the locations that you need to explore to collect all 10 radios. Don’t forget to turn each radio on before advancing further.
Chapter 1 Radio Location – A Woman at the Door

In Chapter 1, you first need to obtain the fuses from the Radio Shop to trigger a surprise attack back at the Apartment. After obtaining the fuse, make your way through the Apartment’s front door. A zombie will leap out and attack you from Apartment 1. After killing it, head inside the newly unlocked room to find the radio. Turn it on to get the first radio ticked off the list.
All Chapter 2 Radio Locations – The Perfect Day, Missing Mayor, and The Song of the Universe

After unlocking Chapter 2, you can find three different radios to listen to here. The first radio can be found after you have access to the Church. Enter it, then make your way to the back of the church to find a ladder. Climb up the ladder to reach the platform above and unlock the second radio.

As for radio #3, progress through the chapter a bit until you find the saloon near the whale dead end. Enter the saloon and explore the ground floor to find a door with the safe symbol on it. Go through it, then go through the door on the right. You will find the radio on the counter.

Radio #4 requires you to travel towards Devil’s Reef Hotel. Make your way to the lobby, and you will find a counter near the safe room on the ground floor. Check the counter to find the fourth radio.
All Chapter 3 Radio Locations – The Insatiable Beast, The Eyes Have It, The Wickedness of West

All these radios can be found in Chapter 3 Hospital Grounds. For the 5th radio, explore the building until you reach the Staff Room on the far-right side of the map, on floor 2F. In this room, you need to find the Caduceus Key, which is found in the balcony behind the Staff Room. Then, make your way downstairs towards the Pharmacy in floor 1F. This is the first door on your right. Use the key to unlock the door; you will find the radio beside the door, inside the room.

The 6th radio is found in the Gazebo area on floor 1F. You need to pass through the Therapeutic Garden in the northern section of the map and head north to find the Gazebo. Head inside the gazebo to find the radio on the bench.

The 7th radio is found in the basement, which is floor -1F. Head southeast towards the Maintenance Room to find the Manipulations Room to the right of it. The room entrance is blocked by a cradle; move it aside and squeeze through the gap. At the left side corner of the room is the radio on the counter.
All Chapter 4 Radio Locations – Word on the Wind, The Passage of Time

To find the 8th radio, head over to the Market and explore 1F. You need to find the Guard Post in the southern section of the map. There is a Starfish Lock on the door, so use a Leyden Jar to unlock it. The radio is right at the corner.

After unlocking the Ship, you will find the 9th radio here. You need to gather a couple of Leyden Jars to use on the starfishes blocking the entrance of the ship. After that, go up the stairs and enter the first door on the right to find the Crew Cabin. Enter the second doorway on the right to find the radio on your left.
Chapter 5 Radio Location – The Path

The final radio is located inside the Portal Room. If you are at the central Columbarium on floor F1, you will find the Portal Room to the east. Turn around from the door after entering to find the final radio.
Uncovering all 10 radios will add the Mycophile trophy to your trophy list, and you can finally strike this collectible down.




